Thursday, January 05, 2006

The Whopper Awards 2005 - Part 6

The Nominees For Best Film of 2005:
Batman Begins
Land Of The Dead
Sin City

Batman Forever and Batman & Robin have now been forgotten. Christopher Nolan created a masterpiece to continue the legend of the Dark Knight into the 21st century and has left the last two Batman films nothing but a distant memory to be forgotten about forever. A superb cast headed by Christian Bale; the perfect Bruce Wayne/Batman. A script and art direction so faithful to Detective Comics, that it made one think that all who worked on the film read nothing but Batman for the past several years. It is my great hope that the Batman legacy will continue in this fashion for years to come.

The Nominees For Best Television Show Of 2005:
Battlestar Galactica

Stargate: SG-1

Stargate: Atlantis

I'll admit I don't watch too much new television these days but I've now caught up seeing the 1st halves of Battlestar Galactica season 2, Stargate: Atlantis season 2, Stargate: SG-1 season 9 and the 1st season of E-Ring. The only other TV I got a chance to watch this year was Steven Bochco's OVER*THERE which was unfortunately cancelled. This aside however I can most certainly award Battlestar Galactica with Best TV Show of 2006 as it has continued with the freshness it had brought to modern science fiction and hopefully will be a benchmark for all that comes subsequently.

Nominees for Best Video Game Of 2005:
Knights Of The Old Republic II: The Sith Lords
Splinter Cell: Chaos Theory

Quake IV


The third instalment of Tom Clancy’s sneak-em-up gives our hero Sam Fisher a freakin’ cool knife! Why did it take two previous games for Ubisoft to give the man a knife? Now you can sneak up behind some goon and either stab him in the back or slit his throat- no more sissy pistol whipping or wasting ammo. Oh yeah the rest of the game is magnificent.

The final part next...


Anonymous said...

The ending to KOTORII was shit! I thought you got F.E.A.R. wasn't that as good if not better than QuakeIV.

Lieutenant General Creedon said...

I'll be referencing F.E.A.R. later in regard to it's demo.

Anonymous said...

The end of KOTOR2 was just plain wierd. Cut scenes hinting one way, then deadlines having to be met and the game going off in a completely different way to make the deadline. Wibble. Also notable for some amusing bugs I found: why was I repeatedly able to access the conversation where you can begin Mira down the path of the Jedi? What was the point in G0-T0?
Minor gripes about the lack of romantic sub-plots (ok, the Mira line is quite amusing. The 1st time), I found the 1st section of the game less enjoyable than the original KOTOR; i.e. the point upto where you actually get into your ship).
I preferred the middle section of KOTOR2, seemed more interesting (minor bugs aside), but the end sequence was a let-down. You're practically a Jedi-God at that point - I was walking into a room with 4 or 5 "Sith Lords" in (just generic ones, not ones with names, so they were obviously cannon fodder), and they weren't even getting chance to attack before they died. Maybe thats because the lightning chain of force feats is way overpowered? Enjoyed the game overall, but it would have benefitted from another few weeks in development.
Not had much chance to play anything else last year other than multiplayer UT2004 :)

Lieutenant General Creedon said...

Let's hope that KOTORIII will correct the flaws you mention. Not announced yet but as soon as I know, you will!

As for UT2004, yes your 'demonstration' was most interesting...

Anonymous said...

No ther game has quite replicated the feeling of being able to run someone over with a tank, with the announcer cheerfully informing you that you earned your team a point for "ROADKILL", or "VEHICULAR MANSLAUGHTER"