This is simplistic, nostalgic and most of all fun! The same attention to detail which impressed me on RoboCop: Rogue City is as evident here. The sights and sounds lifted from the original RoboCop movies return you to feeling like the man/machine himself as Peter Weller delivers his lines with the character's trademark monotone albeit sounding a little older. The UE5 engine has been mostly tamed with a shader compilation on startup that eliminates the level of stuttering that seems to plague other games with the engine. It's not non-existent and there were a number of crashes too but this is all excusable for an AA at €30.
RoboCop doesn't need much more by way of toys than we've already seen but Teyon provide a few new bits and bobs that can be fun if not exactly canon. As before you can pick up discarded bad guy weaponry but this really amounts to a curiosity as you have your trusty Auto-9 with an array of enhancements that you pick up and install along the way. There is a sequence where you're stripped of the Auto-9 and have to use a few other weapons to kill everyone between you and your real weapon.
This is a far more streamlined and less varied game in scope to the parent title; while it does restrict you to to one building, there are a number of sequences in the game where you don't play as Robo as a way of providing narrative context (and a way of preventing you from any burnout from the game's singular Omni-Tower setting). These are mostly flashbacks and include a sequence where you play as Murphy before he's transferred to Metro Central. The best of these is one where an incapacitated Robo takes remote control of an ED-209 unit and has it slowly walk through a level obliterating everything and everyone in a sea of dust, debris and mostly blood!
While Teyon have produced a bucketload or PC and console games since 2006, it's clear from the success of their Terminator: Resistance game as well as RoboCop: Rogue City that this polish AA studio has found a niche of adapting older movie franchises upon which AAA studios have largely ignored or dropped the ball on. They described RoboCop as their most successful game and with a peak of almost 5000 concurrent Steam users it stands to reason that they don't need mega numbers to be successful and considering that gamers who would have legally seen the original RoboCop in the cinema are at least 57 years old now, that's not too shabby a number. I'm satisfied with what's been put out for RoboCop now, so I'm eager to find out what franchise will get Teyon's treatment next.
Final Verdict: This is essentially a boomer-shooter but with modern graphical fidelity and bells and whistles. It's a shot of both adrenalin and nostalgia and is fun from start to finish. I'll play more RoboCop if they make more but I'd like them to resurrect something else next for variety's sake.
Technicals: 13.6 hours through Steam on Windows 11 with an RTX5080 @ 3440x1440 175Hz. Average FPS: 120 on max settings
Bugs: 5 crashes in total, usually in cinematics.
Purchase Options: Available on Steam for €29.99. Review copy purchased from Fanatical for €16.24 in Jan 2026.
Series:
- RoboCop: Rogue City [2023]
- - RoboCop: Rogue City - Unfinished Business [2025]

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