I took the opportunity recently to play "War Stories", Battlefield 1's single player campaign. DICE departed from a more conventional linear narrative and much like Call of Duty told some stories from different perspectives. While CoD usually tells one story from different perspectives, "War Stories" are interconnected, emotionally charged vignettes that explore the diverse dynamics of World War I. You play a portion of the lives of several protagonists in different situations from a unique perspective, during one of the deadliest conflicts in history, adding a layer of authenticity and depth to the campaign. From the muddy trenches of the Western Front to the sandy deserts of Arabia, players witness the impact of war on different characters, each with their own struggles and motivations offering a human look at the oft-dehumanising events they take part in.
Friday, December 08, 2023
First Play Review - Battlefield 1 [2016]
While WWI may have had only a quarter of the casualties of WWII its brutal and often more personal conflict somehow never really captured the imagination of game designers like its successor did. Now to be fair, there are about a hundred WWI games published, including combat flight-sims, real time strategy games and even some first person shooters but WWII games far exceed a thousand titles by comparison. No WWI game has ever been a AAA studio tent-pole franchise unlike Medal of Honor, Call of Duty, Company of Heroes, Wolfenstein or Hidden & Dangerous to name a few. That changed surprisingly in 2016 when developers DICE who had previously developed Battlefield 1942 (and then 8 sequels) declared the 10th in the series would be called Battlefield 1 and set the game firmly in WWI.
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